About this game
Even bees are part of the gig economy. Navigate flowerbeds, collect pollen and sell it at different hives to buy upgrades and become a very wealthy bee. Hide under leaves to avoid getting eaten by birds and try not to get bullied by useless carpenter bees. The more pollen you carry, the worse you'll fly - so bee smart.

🐝

Controls
A/D or Left/Right Arrow - Steering

W or Up Arrow - Acceleration

Spacebar - Land/takeoff

🐝

Objectives
* Land on flowers.

* Collect pollen.

* Avoid getting mugged by carpenter bees.

* Get to a hive (or hide under a leaf) if the danger bar gets too high, lest you be eaten by a bird.

* Trade in your pollen for cold hard cash to buy useful upgrades.

* Don't carry too much pollen - it'll be hard to fly!

🐝

Upgrades

* Carry - Increase weight limit before your flight handling starts to tank.

* Speed - Increase maximum velocity.

* Accel - Increase acceleration.

* Sneak - Increase rate at which danger bar decays while hiding under a leaf.

* Trade - Get better deals.

* Gather - Get more pollen per pollen node.

🐝

Known Issues

1. Weird level geometry - sometimes stuff spawns outside the bounds of the world. Not gamebreaking, just ugly.

2. Game over is still a little janky.

3. No real end game - progression is kind of pointless.

4. Lots of inefficient and badly organized code -- this game was an exercise in actually _finishing_ a project, which meant prioritizing finished work over nice shiny code.

As of November 28th, I'm out of time to work on this game jam, so this project is complete for the time being.

This project is complete, so these issues will likely persist.

Credits

Programming, Art - Evan Mulrooney - github.com/emulrooney

SFX, Music - Erica Charles

StatusPrototype
PlatformsHTML5
Release date Nov 28, 2021
AuthorEvan Mulrooney
GenreAction
Made withGodot
Tags2D, bee, collect, game-off, GitHub, Godot, godotsharp, pollen, Top-Down, trade
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
LinksSource code

Comments

Log in with itch.io to leave a comment.

honestly its quite fun :D i do have some constructive criticism in that finding hives is pretty difficult, especially since i seem to get shunted off into a random part of the map whenever i leave them :0 

something like a minimap with discovered hives could help tons, since then i could plot out trading between hives, giving me a reason to buy pollen from them!! :D 

(also i seem to be unable to actually buy the upgrades for some reason? i have enough money but the icons are always greyed out for some reason)

all that aside though i did have fun, and the graphics are simple but nice! i enjoy how the greyed flowers gives a sense of natural variety in usefulness, like in real life! and the way you implemented the pollen sprites worked pretty well, what with how they shrink and stuff, good job! :D

Man, this is great feedback and I feel bad for not catching this right away. Since this was a game jam entry I basically got as far as I could and then ran out of time before finishing everything.

In the event that I decide to revamp or rework this:

  1. Minimap’s a great idea and a must have, good call. It’d also make it possible to expand the world (since it would be too hard to navigate a larger map right now)
  2. yeah, upgrades broke at some point and I didn’t catch it before the game jam ended. Oops.

thanks for playing! Can’t promise this game will get updated again but who knows.